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Kirby meta knight fight
Kirby meta knight fight











kirby meta knight fight

His 66B also covers a lot of space quickly and combos. 5B does decent damage and throws the opponent far away. If you find yourself in a situation where Meta Knight cannot Shuttle Loop (such as Magolor Black Hole being placed, or an opponent with a really good anti-air,) and if you're already up close, Meta Knight's ground game has plenty tools to work with. Shuttle Loop has a lot of freedom combined with Meta Knight's jumps meaning, in general, you want to be using this move over and over again.

#KIRBY META KNIGHT FIGHT PLUS#

Shuttle Loop lets Meta Knight fly at his opponent at fast speeds while putting them into a dangerous situation where Meta Knight can get plus frames by land canceling after an attack. Despite this, Meta Knight is able to go for a variety of options including raw damage, wing flap resets, and "pretzel" loops as followups. While usage of it is not limited in-game, it is limited to 3 Shuttle Loops in a true combo in most tournaments. Land canceling this attack gives Meta Knight plus frames and can lead into tick throws.Īlso notable, Meta Knight has an infinite, which is preformed by doing repeated Shuttle Loops in the corner. Despite his lackluster reach, Meta Knight's Shuttle Loop (28B) let's him approach any fighter from the air. Most other fighters lack mobility or movement options, which is where Meta Knight excels. For starters, he has non-float jumps, he has Condor Dive, and his Shuttle Loop is basically what makes Meta Knight "Meta Knight." Meta Knight is one of the few characters in Kirby Fighters 2 who wants to actually get in your face with his moves. Meta Knight is a close range fighter, with an almost exact replica of the Sword moveset with a few huge differences. Meta Knight (Unlocked after completing Chapter 4 of Story Mode)













Kirby meta knight fight